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NVIDIA

NVIDIA Corporation, founded in 1993, is a leading American multinational technology company known for designing graphics processing units (GPUs) for gaming, professional markets, and system on a chip units (SoCs) for mobile computing and automotive markets. NVIDIA's invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. The company is also a key player in artificial intelligence (AI) and deep learning technologies.

Creation Time:2024-05-19 16 key nodes English

The Timeline

1993 — 2023

  1. 1993

    Founding of NVIDIA

    NVIDIA was founded by Jensen Huang, Chris Malachowsky, and Curtis Priem in Santa Clara, California. The company aimed to create advanced graphics chips for the burgeoning computer graphics market.
  2. 1995

    First Product Launch: NV1

    NVIDIA released its first product, the NV1, a multimedia accelerator that combined 2D and 3D graphics, audio, and I/O functions into a single chip.
  3. 1999

    Introduction of the GPU: GeForce 256

    NVIDIA introduced the GeForce 256, the world’s first GPU, which transformed the graphics industry by offering hardware acceleration for 3D graphics.
  4. 2000

    Acquisition of 3dfx

    NVIDIA acquired the assets of 3dfx Interactive, a major competitor in the graphics card market, further solidifying its position as a leader in graphics technology.
  5. 2001

    Launch of GeForce3

    NVIDIA launched the GeForce3, featuring programmable pixel and vertex shaders, which marked a significant advancement in graphics technology for gaming and professional applications.
  6. 2006

    Introduction of CUDA

    NVIDIA introduced CUDA (Compute Unified Device Architecture), a parallel computing platform and programming model that allowed developers to use NVIDIA GPUs for general-purpose processing.
  7. 2007

    Acquisition of Ageia Technologies

    NVIDIA acquired Ageia Technologies, known for its PhysX technology, which enhanced the company’s capabilities in real-time physics processing for gaming and simulation.
  8. 2010

    Launch of Fermi Architecture

    NVIDIA launched its Fermi architecture, which significantly improved the performance and programmability of GPUs, and was aimed at both gaming and high-performance computing markets.
  9. 2012

    Introduction of Kepler Architecture

    NVIDIA introduced the Kepler architecture, which brought significant improvements in energy efficiency and performance for gaming and professional graphics applications.
  10. 2013

    Launch of NVIDIA GRID

    NVIDIA launched NVIDIA GRID, a cloud gaming service that allowed users to stream games from the cloud to their devices, leveraging the power of NVIDIA GPUs.
  11. 2016

    Introduction of Pascal Architecture

    NVIDIA introduced the Pascal architecture, which offered significant performance improvements and new features for gaming, virtual reality, and AI applications.
  12. 2018

    Launch of Turing Architecture

    NVIDIA launched the Turing architecture, which introduced real-time ray tracing and AI-enhanced graphics, revolutionizing the visual quality of games and professional graphics applications.
  13. 2019

    Acquisition of Mellanox Technologies

    NVIDIA acquired Mellanox Technologies, a leading supplier of high-performance networking solutions, to enhance its data center and AI capabilities.
  14. 2020

    Introduction of Ampere Architecture

    NVIDIA introduced the Ampere architecture, which delivered significant performance and efficiency improvements for gaming, AI, and data center applications.
  15. 2022

    Launch of NVIDIA Omniverse

    NVIDIA launched NVIDIA Omniverse, a collaborative platform for 3D content creation and simulation, aimed at professionals in various industries, including gaming, film, and design.
  16. 2023

    Introduction of Hopper Architecture

    NVIDIA introduced the Hopper architecture, designed to accelerate AI and high-performance computing workloads, further advancing the capabilities of NVIDIA GPUs.

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