NVIDIA History Timeline and Biographies

NVIDIA Corporation, founded in 1993, is a leading American multinational technology company known for designing graphics processing units (GPUs) for gaming, professional markets, and system on a chip units (SoCs) for mobile computing and automotive markets. NVIDIA's invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. The company is also a key player in artificial intelligence (AI) and deep learning technologies.

Creation Time:2024-05-19

1993

Founding of NVIDIA

NVIDIA was founded by Jensen Huang, Chris Malachowsky, and Curtis Priem in Santa Clara, California. The company aimed to create advanced graphics chips for the burgeoning computer graphics market.
1995

First Product Launch: NV1

NVIDIA released its first product, the NV1, a multimedia accelerator that combined 2D and 3D graphics, audio, and I/O functions into a single chip.
1999

Introduction of the GPU: GeForce 256

NVIDIA introduced the GeForce 256, the world’s first GPU, which transformed the graphics industry by offering hardware acceleration for 3D graphics.
2000

Acquisition of 3dfx

NVIDIA acquired the assets of 3dfx Interactive, a major competitor in the graphics card market, further solidifying its position as a leader in graphics technology.
2001

Launch of GeForce3

NVIDIA launched the GeForce3, featuring programmable pixel and vertex shaders, which marked a significant advancement in graphics technology for gaming and professional applications.
2006

Introduction of CUDA

NVIDIA introduced CUDA (Compute Unified Device Architecture), a parallel computing platform and programming model that allowed developers to use NVIDIA GPUs for general-purpose processing.
2007

Acquisition of Ageia Technologies

NVIDIA acquired Ageia Technologies, known for its PhysX technology, which enhanced the company’s capabilities in real-time physics processing for gaming and simulation.
2010

Launch of Fermi Architecture

NVIDIA launched its Fermi architecture, which significantly improved the performance and programmability of GPUs, and was aimed at both gaming and high-performance computing markets.
2012

Introduction of Kepler Architecture

NVIDIA introduced the Kepler architecture, which brought significant improvements in energy efficiency and performance for gaming and professional graphics applications.
2013

Launch of NVIDIA GRID

NVIDIA launched NVIDIA GRID, a cloud gaming service that allowed users to stream games from the cloud to their devices, leveraging the power of NVIDIA GPUs.
2016

Introduction of Pascal Architecture

NVIDIA introduced the Pascal architecture, which offered significant performance improvements and new features for gaming, virtual reality, and AI applications.
2018

Launch of Turing Architecture

NVIDIA launched the Turing architecture, which introduced real-time ray tracing and AI-enhanced graphics, revolutionizing the visual quality of games and professional graphics applications.
2019

Acquisition of Mellanox Technologies

NVIDIA acquired Mellanox Technologies, a leading supplier of high-performance networking solutions, to enhance its data center and AI capabilities.
2020

Introduction of Ampere Architecture

NVIDIA introduced the Ampere architecture, which delivered significant performance and efficiency improvements for gaming, AI, and data center applications.
2022

Launch of NVIDIA Omniverse

NVIDIA launched NVIDIA Omniverse, a collaborative platform for 3D content creation and simulation, aimed at professionals in various industries, including gaming, film, and design.
2023

Introduction of Hopper Architecture

NVIDIA introduced the Hopper architecture, designed to accelerate AI and high-performance computing workloads, further advancing the capabilities of NVIDIA GPUs.
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